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Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
Lighting window is not closed after pressing quick button for auto-gener...
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...
How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
Serializable type loses its "NaN" value when copying and pasting it in t...
How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template