Search Issue Tracker
Fixed
Fixed in 2021.3.9f1, 2022.1.12f1, 2022.2.0b8, 2023.1.0a2
Votes
0
Found in
2021.3.5f1
2022.1.5f1
2022.2.0a17
2023.1.0a1
Issue ID
UUM-6188
Regression
Yes
Prefabs using "Hybrid Convert To Entity" component are visible in the Game view if used in HDRP Look Dev when entering Play Mode
How to reproduce:
1. Open project "CubeGameView.zip"
2. Enter Play Mode
3. Observe the Game view
Expected result: Cube is not in the Game view
Actual result: Cube is in the Game view
Reproducible with: 12.0.0 (2021.2.0b1), 12.1.6 (2021.2.19f1)
Not reproducible with: 10.8.1 (2020.3.33f1)
Could not test with: 2019.4.38f1, 2021.2.0a21, 2021.3.1f1, 2022.1.0b16, 2022.2.0a10 (Errors after installing Hybrid Rendering or downgrading the project)
Note: Not reproducible in the Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
- Builds fail without a useful error message when building a project with invalid product name
Resolution Note (fix version 2023.1.0a2):
Fixed in: 15.0.0 (2023.1.0a2)
Resolution Note (fix version 2022.2.0b8):
Fixed in: 2022.2.0b8
Resolution Note (fix version 2022.1.12f1):
Fixed in: 2022.1.12f1
Resolution Note (fix version 2021.3.9f1):
Fixed in: 2021.3.9f1