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[Backport] Popup about missing .resource file appears when refreshing As...
Reproductions steps: 1. Open the attached "case_1305732.zip" project 2. Load SampleScene 3. Enter Play mode Expected result: no pop... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce: 1. Open user's attached 'Shaders Playground HDRP.zip' project 2. Close Maintainer window 3. Open 'Simple Dissolve'... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Sound artifacts are played when Audio GameObjects are spawned and delete...
How to reproduce: 1. Open the attached project “SoundBug.zip“ 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4. Hold the... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project 2. Reimport All ==> Unity crashes Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more
[HDRP] SSR has no has no geometry for the first frame when using cinemac...
Reproduction: 1) Open the attached project 2) Open the scene and select timeline game object 3) Using timeline window, frame by... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
UI, Game View colors become oversaturated when the “Use display in HDR m...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Game View ... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project 2. Go to Assets -> Import Package -> Custom Package... 3. Select any package (or the at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects