Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.2p3
Issue ID
769886
Regression
Yes
Editor crashes on "AtomicStack::Pop" when building standalone with a lot of lighting data in 5.3 version of Unity
Reproduction steps:
1. Open attached project(~3gb).
2. Build it as a standalone and make sure that all the scenes are included.
3. Unity crashes while building.
Notes:
* Not reproducible with 5.4 and 5.2 versions.
* If this issue is already addressed, I,l convert it to the backport category.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment