Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.2p3
Issue ID
769886
Regression
Yes
Editor crashes on "AtomicStack::Pop" when building standalone with a lot of lighting data in 5.3 version of Unity
Reproduction steps:
1. Open attached project(~3gb).
2. Build it as a standalone and make sure that all the scenes are included.
3. Unity crashes while building.
Notes:
* Not reproducible with 5.4 and 5.2 versions.
* If this issue is already addressed, I,l convert it to the backport category.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Inspector window
- "Assertion failed on expression: 'prefabInstance.GetPrefabModification().m_TransformParent.IsValid()'" is thrown when reimporting a Prefab
- Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property is enabled
- GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestroyOnLoad" method are not relieved up when the Play Mode is exited
- [Linux] Editor language is not changed when selecting a different language
Add comment