Search Issue Tracker
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes some... Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. ... Read more
Rect Transform values get reset when creating a Canvas Prefab through th...
Reproduction steps: 1. Open the attached "BrokenCanvasPrefabVariants" project 2. In the Project window, right click on the "Canvas... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project 2. Open scene "dassa" 3. In hierarchy, select "GameObject" 4. Notice errors in console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected