Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.34f1
2022.3.18f1
2023.2.7f1
2023.3.0b4
Issue ID
UUM-61444
Regression
No
Rect Transform values get reset when creating a Canvas Prefab through the Project Window
Reproduction steps:
1. Open the attached "BrokenCanvasPrefabVariants" project
2. In the Project window, right click on the "Canvas" Prefab and select Create -> Prefab Variant
3. Click on the created Prefab to open its' Inspector window
4. Observe the results
Expected results: Rect Transform values do not get reset
Actual results: Rect Transform values get reset
Reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
Notes:
- This does not happen when creating a Prefab Variant by dragging from the Hierarchy window
- When creating the Prefab Variant an "Assertion failed on expression: 'modifications.empty()'" error appears in the Console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.