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0
votes
Fixed

Spline.SetKnotNoNotify invokes change callbacks when the manual states o...

Package: Splines

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Nov 23, 2022

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Version/s: 2.1.0

How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more

4
votes
Fixed

Only one Light is casted when two Directional Lights are active

Universal RP

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Jan 12, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps:1. Open the attached “Test Project” project2. Select “Directional Light (Main Lighting)” in the Hierarchy window3... Read more

0
votes
Won't Fix

[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...

Scene/Game View

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Jul 24, 2019

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Version/s: 2019.3.0a10

Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more

3
votes
Fixed

[Windows] Hold on is being shown after switching platform and only disap...

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Jun 27, 2024

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Version/s: 6000.0.7f1, 6000.0.9f1

How to reproduce:1. Download macOS or Linux module in the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -> ... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...

Package: Shader Graph

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Aug 08, 2019

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Version/s: 7.0.2

Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more

0
votes
Fixed

Crash on MiniHeightMap::ExtractNormalMap<0,0> when 16k Map Size is appli...

Texture

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Sep 02, 2024

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Version/s: 2021.3.44f1, 2022.3.46f1, 6000.0.16f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/Map_NRM_16“ asset3. Change Map Size to “16384“ und... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

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