Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
Issue ID
1232899
Regression
No
[Progress] Progress bar does not revert to unresponsive status after another task completes
Using AsyncProgressBarTests project:
Progress > Start Unresponsive Task
The task stop after a few seconds and the text disapears
Progress > Start Async Task
The task completes after a few seconds.
Expected: then the style of the progress bar reverts to unresponsive
What is happening: then the style of the progress bar does not revert to unresponsive and stay like a running task.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b9