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[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
[Linux][Denoising] Unity crashes due to running out of memory when bakin...
Reproduction steps:1. Download and open the attached project: "AC_Hydrocarbons.zip"2. Go to Window > Rendering > Lighting3. Pr... Read more
[WebGL] Build fails to launch due to Runtime errors
How to reproduce:1. create new project2. add Sample Scene to build3. Build&Run4. Notice it runs5. add a cube to your scene6. Bui... Read more
[HDRP] Debugger windows throws exception on every undo after domain relo...
The HDRP debugger window starts throwing exceptions on every undo after any domain reload that happens while the debugger window is ... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps:1. Open the attached project "crunchTest"2. If the crash does not occur, reimport the file "Assets/1138973.jpg" R... Read more
[UIToolkit] View is scrollable when using an absolute positioned element...
Reproduction steps:1. Download and open the attached "BugCase1360927+1360920.zip" project2. Open the "BugCase1360920" scene3. Enter ... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce:1. Open the attached project "UnityBeta2102.2.11Crash.zip"2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
[Bolt] ArgumentOutOfRangeException appears after changing Hierarchy sele...
Reproducible on: VS version: 1.7.5 Unity version: 2021.2.0f1 Platforms: Windows 10 and macOS Big Sur How to reproduce:1. Open the us... Read more
uGUI loaded from the asset bundles in the editor is not displayed
How to reproduce:1. Open project "SD3-iOS.zip"2. Go to (Assets>Bundles>Open Asset Bundle Unity Window)3. In the Asset Loader M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open