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Event.mousePosition value is not updated when dragging Assets
How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project 2. Open SampleScene and enter playmode 3. Click on the button and verify that it works... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
ObjectDisposedException thrown when removing elements from a serialized ...
Reproduction steps: 1. Open the user’s attached project 2. Click “Assets/new data.asset” 3. In the Inspector window, click “+” a ... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity 2. Open "SampleScene" scene 3. Observe the ... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more
TextMeshPro SpriteAsset is not unloaded when switching scenes
Reproduction steps: 1. Open the user-attached project "TestTMP.zip" 2. Build and Run the project as a Development Build and Autoconn... Read more
All about bugs
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