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4
votes
Fixed

Build crashes on il2cpp::vm::Class::GetVirtualMethod when Building and R...

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Nov 05, 2022

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Version/s: 2021.3.13f1, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Build And Run Expected result: The build does not crashActual result: The b... Read more

0
votes
Fixed

Camera Preview is missing

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Nov 11, 2022

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Version/s: 2023.1.0a17

Steps to reproduce: Open a project Select a camera in the scene A floating camera preview window should be visible on top of the Sce... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

[URP] Decal normal blending rendering results in very dark texture when ...

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Jan 25, 2023

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Version/s: 2022.2.4f1, 2023.1.0b2

How to reproduce:1. Open the user’s attached “URPRendererTest” project2. Focus on and observe the “Decal” GameObject in the “SampleS... Read more

0
votes
Fixed

Timeline Window does not detect selected Timeline asset when double-clic...

Package: Timeline

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Sep 05, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached project (New Unity Project.zip)2. In Project Window double-click on "New Timeline.playable"... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

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