Search Issue Tracker
Fixed
Fixed in 2022.1.7f1, 2022.2.0a4
Votes
0
Found in
2021.3.8f1
2022.1.6f1
2022.2.0a3
Issue ID
UUM-12997
Regression
Yes
ObjectDisposedException thrown when removing elements from a serialized list
Reproduction steps:
1. Open the user’s attached project
2. Click “Assets/new data.asset”
3. In the Inspector window, click “+” a couple of times and then “-”.
4. Observe Console Window
Expected result: Elements are removed without any errors
Actual result: ObjectDisposedException is thrown when removing elements
Reproducible with: 2021.3.8f1, 2022.1.6f1, 2022.2.0a1, 2022.2.0a3
Not reproducible with: 2022.1.7f1, 2022.1.14f1, 2022.2.0a4, 2022.2.0b6, 2023.1.0a9
Couldn't test with: 2020.3.38f1 ('ListView' does not contain several properties in this stream)
Reproducible on: Windows 10 Pro 21H2
Note: Throws ArgumentOutOfRangeException on the 2022.1 and 2022.2 streams
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite Editor" when asset is not editable
Add comment