Search Issue Tracker
Fixed
Fixed in 6000.3.0a6
Votes
1
Found in
6000.3.0a5
Issue ID
UUM-113881
Regression
Yes
Unified Raytracing Exception Cant allocate gfx buffer bigger than 36gb
Steps to reproduce:
- Clone the project [https://github.com/iM0ve/Spotlight-HDRP/tree/APV]
- Switch to "APV" branch in github
- Update the local paths in Projects/manifest.json file to either point to your local unity checkout or download the manifest.json attachment and replace in the projects Packages folder.
- Load Main and Day scenes
- Bake lighting
Actual results:
Baking fails and there is an error
Expected results:
Lighting bakes and there are no errors
Reproducible with versions: 6.3.0a5
Not reproducible with versions: 6.3.0a2
Tested on (OS): Silicone Mac
I think the bug is fairly recent
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment