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0
votes
Won't Fix

[ECS] EnableableComponent is not ignored in EntityQuery when WithAll() i...

Package: Entity Component System (ECS)

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May 12, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

Build>Default Build Script results in an error when attempting to build ...

Package: Addressables

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Apr 06, 2023

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Version/s: 1.21.1

Steps to reproduce: 1. Open the attached project2. Open Window>Asset Management>Addressables>Groups3. In the opened window,... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

2
votes
Fixed

Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...

Package: PostProcessing

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May 15, 2019

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Version/s: 2.0.17

How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more

2
votes
Fixed

Selecting game object throws two errors: ReflectionTypeLoadException and...

Scripting

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more

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