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[Linux] Editor sometimes crashes on exit in CentOS 7
[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.0 2. Animator controller with couple of state machine... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce: 1. Open attached project 2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A se... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and bui... Read more
[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects