Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b22
Issue ID
668315
Regression
Yes
[Transition] Condition parameter's compatibility errors when importing animator from 4.6.x to 5.x
Steps to reproduce this issue:
1. Import 'bugController' package into Unity 5.0
2. Animator controller with couple of state machines, transitions, parameters is imported
3. Notice: "Transition '' in state 'Idle' uses parameter 'Move' which is not compatible with condition type" error
4. Open Animator window
5. Select transition from 'Idle' to 'Move'
6. Notice error indicated next to Condition name and condition type is not selected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
Add comment