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0
votes
By Design

The new path is relative to asset path when calling AssetDatabase.Rename...

Asset - Database

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Oct 31, 2019

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Version/s: 2018.4, 2019.2.6f1, 2020.1

How to reproduce: 1. Open the "repro.zip" project 2. Open the "SampleScene" scene 3. Enter Play Mode 4. Check the console: - Not... Read more

0
votes
Fixed

[URP] Texture maps are not applicable when are added to a new material

Package: Scriptable Render Pipeline Universal

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Nov 08, 2019

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Version/s: 6.5.2

How to reproduce: 1. Create a new LWRP/Universal RP template project 2. In the Project Browser, add new material 3. Drag material ic... Read more

0
votes
Fixed

[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...

IL2CPP

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Nov 20, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.12f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project ("1199942.zip") 2. Build and run the project (File -> Build Settings... -> Build An... Read more

0
votes
Fixed

[ShaderGraph] Converting a node with no output edge connected to a subgr...

Package: Shader Graph

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Nov 21, 2019

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Version/s: 8.0.0

Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more

0
votes
By Design

[Sprite Editor] Dropdown icon of Name Property is missing from "Secondar...

Package: 2D Sprite

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Nov 21, 2019

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Version/s: 1.0.0

The dropdown icon is missing for the Name property dropdown from the Secondary Texture window under Sprite Editor window. Refer att... Read more

0
votes
Won't Fix

Baking Reflection Probes results in an error message when a Reflection P...

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached 'project-1196495.zip' project 2. In the Lighting window select 'Bake Reflection Probes' (foun... Read more

3
votes
Fixed

[macOS] Objects containing SkinnedMeshRenderer component become invisibl...

MacOS

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Nov 11, 2019

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Version/s: 2019.3.0b6, 2019.3.0b10

How to reproduce: 1. Open the user's attached project("BugReportProject") 2. Expand "Barbarian" GameObject in the Hierarchy 3. Selec... Read more

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the "case_1198019" project 2. Load the "asd" scene -- Observe the crash Reproducible with: 2017.4.35f1, 2... Read more

0
votes
Fixed

[HDRP] NullReferenceException is thrown continuously when "Path Tracing"...

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.5

On adding "Path Tracing" Override to "Volume Profile" asset throws NullReferenceException continuously when Scriptable Render Pipeli... Read more

0
votes
Fixed

[FbxExporter] Exported FBX's RelPath ofTexture is incorrect

Package: FBX Exporter

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Nov 21, 2019

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Version/s: 2.0.1-preview.2

To reproduce: 0) Extract attached project into C:\Project\FbxExporterTest-2019.10 1) Open attached project and scene 2) Right-click ... Read more

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