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2
votes
Fixed

[IL2CPP] Can't build on Windows when system display language is set to T...

IL2CPP

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Nov 01, 2021

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Version/s: 2021.2.0a13, 2021.2.0f1, 2022.1

How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools

Scene/Game View

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.1.7f1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more

0
votes
Fixed

[Themes] Texts are getting clipped for all textbox under "Player Settings".

Themes

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Sep 05, 2019

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Version/s: 2019.3.0b2, 2020.1.0a1

Texts are getting clipped for all textbox under "Player Settings". Steps to repro:1. Create a new project.2. File > Build Setting... Read more

6
votes
Fixed

[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...

Android

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Oct 21, 2021

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Version/s: 2020.3.17f1, 2021.1

How to reproduce:1. Open the attached project "InternalProject"2. Build And Run on Android device Expected results: The app does not... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Duplicate

[2D][Animation + PSD Importer] Root bone and bone list references disapp...

Package: 2D Animation

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Aug 06, 2019

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Version/s: 3.0.3

After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

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