Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b6
Issue ID
770170
Regression
No
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully shape emitting
Info:
It seems there is some kind of limited distance how much particles are emited from shell.
No Regression
Project Steps:
1. Open scene
2. Check "Particle System" in hierarchy
3. Make sure gizmos turned on
4. Notice that particles are not emited fully form shape shell
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment