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[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible
Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
[Quest] Game freezes in VR when switching from Scriptable RP to Built-in...
Reproduction steps:1. Open the user’s attached project (“VrBuiltinBugReport.zip“)2. Connect the Quest device with Oculus Link3. Ente... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
ReorderableListView item sticks to the mouse when double clicking the item
How to reproduce:1. Open the attached user project “My project.zip“2. Open custom window (Bug Report>Reorderable list view)3. Dou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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