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0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more

1
votes
Fixed

Used overrides are removed when "remove unused overrides" is used

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Mar 14, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce: 1. Open the project “IN_34675” 2. Open the “SampleScene” Scene 3. Select the “test” Prefab in the Hierarchy 4.... Read more

0
votes
In Progress

Missing UI in XR Simulation for desktop Build Target

Package: Mobile AR Template

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Feb 21, 2024

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Version/s: 1.1.0, 2.0.0

*Steps to reproduce:* 1. Use Unity 2023.2 to create a new project from AR Mobile Template.  2. In Build Settings, Choose Deskt... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

0
votes
Fixed

Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

0
votes
Fixed

[Android][Vulkan] Read Pixel breaks when copying to textures

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Oct 26, 2022

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Version/s: 2021.3.9f1

Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/TicketScene.unity” 3. Build and Run the project 4. Press... Read more

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