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[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Build crashes on il2cpp::vm::Class::GetVirtualMethod when Building and R...
Reproduction steps:1. Open the user’s attached project2. Build And Run Expected result: The build does not crashActual result: The b... Read more
[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...
[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more
CPU usage spikes in the Input System when a gamepad and another input me...
How to reproduce:1. Open the attached “InputSystem_PlayerInputTest“ project2. Open the “TestScene“ Scene3. Connect a gamepad4. Enter... Read more
“Use Incremental GC” setting is disabled in a newly created project
How to reproduce:1. Create a new project with a 3D URP/HDRP Core template2. Go to the Project Settings > Player > Other Settin... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
An Error occured while wrting to logger(s)
After updating my project to unity 2022.2.1f1, on startup i get a "System.AggregateException: an error occured while writing to logg... Read more
Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...
Steps to reproduce:1. Open the attached project "Case_1205936"2. Build it on android device3. Press "Button"4. Notice the load time ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used