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0
votes
By Design

Mac player failed to build with error The instruction `Unity.Burst.Intri...

Package: Burst

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Jul 01, 2021

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Version/s:

This issue is Mac only. Windows is fine. Steps: 1. Clone DOTS monorepo 2. Open Projects/HybridURPSamples 3. On ProjectView, select ... Read more

0
votes
Fixed

Filtering is not disabled when expanding search results using "Frame Sel...

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Mar 24, 2023

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Version/s: 2022.2.11f1, 2023.1.0b9, 2023.2.0a8

How to reproduce: 1. Open the "ProjectFilter" project 2. In the Project search type "material" 3. Select one of the found Materia... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more

1
votes
By Design

Lights leak when using Adaptive Probe Volumes

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Apr 08, 2023

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Version/s: 2022.2.15f1, 2023.1.0b11, 2023.2.0a10

How to reproduce: 1. Open the attached project “APV Leaks.zip“ 2. Open the “OutdoorsScene“ Scene 3. Bake the Probe Volumes by pre... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Duplicate

[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...

XR SDK

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Aug 23, 2021

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Version/s: 2020.3.13f1, 2020.3.16f1

Reproduction steps: 1. Open the attached user's project "Project Cards UI Bug.zip" 2. Check in the Project Settings under OpenXR tha... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce: 1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip") 2. Enter GameView Actual result: Observe th... Read more

0
votes
Won't Fix

Terrain shaders aren't loaded in 2021.3 builds and above when loading as...

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Mar 13, 2023

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Version/s: 2021.3.17f1

How to reproduce: # Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more

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