Search Issue Tracker

0
votes
Duplicate

[Editor] Shift selecting (multi selection) in scene view does not work

Scene/Game View

-

Feb 08, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more

0
votes
Duplicate

The download progress image is not in the centre of the button in inspector

Inspector Functionality

-

Apr 10, 2015

-

Version/s: 5.1.0b2

The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more

0
votes
Fixed

Profile Analyzer cuts off a frame when pulling data from the Profiler

Package: Profile Analyzer

-

Oct 01, 2020

-

Version/s: 1.0.3

How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more

0
votes
Won't Fix

Prefab in the scene loose its connection to the main prefab in Assets fo...

Scene Management

-

Aug 11, 2021

-

Version/s: 2022.1.0a6

How can we reproduce it 1 Create new project 2 Create a prefab (by dragging GameObject from Scene View to Project Browser ) 3 Add p... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

-

Mar 31, 2015

-

Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

-

Apr 08, 2015

-

Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

-

Jan 11, 2016

-

Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.