Search Issue Tracker
Duplicate
Votes
0
Found in
6000.1.0b5
6000.2.0a1
Issue ID
UUM-96462
Regression
Yes
[SW-unity-6-1] URP Point Lights flickering when moving or rotating the camera
Steps to reproduce:
1. Open the attached project "IN-93483_BugReport_New.zip"
2. Enter Play mode
3. Move the mouse cursor in different directions
4. Observe the Scene view
Expected result: The GameObject always receives lightning despite the position of the camera
Actual result: The GameObject stops receiving light when moving the mouse/camera
Reproducible in : 6000.1.0a3, 6000.1.0b5, 6000.2.0a1
Not reproducible in : 6000.1.0a2, 6000.0.37f1, 2022.3.57f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
-
Resolution Note:
This is a duplicate bug
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-98788
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #UUM-85566