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0
votes
Won't Fix

UI not shown until any of its settings are changed, also nullref exceptions

UI

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Jan 29, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
By Design

Opaque Geometry rendered behind Skybox before reaching the Far Clipping ...

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Jan 15, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a25

Steps to reproduce:1. Open the SampleScene of the attached user's project "T1451496_FarClip.zip"2. In the scene, the Cube is placed ... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

1
votes
Duplicate

2D character bones are deatached from body when 2D PSD Importer package ...

Package: 2D PSD Importer

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Jul 30, 2019

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Version/s: 2.0.2

How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

GameObject with tessellation shader is incorrectly greyed out after sear...

Scene/Game View

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Aug 29, 2019

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Version/s: 2018.3.1f1, 2020.1.0a3

Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

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