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4
votes
Fixed

Editor crashes when exiting the Play Mode while a certain GameObject is ...

Optimization

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Jun 03, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the repro project2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene3. Select the Stage GameObject ... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
Won't Fix

Terrain material does not receive updates when its color is changed usin...

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Jun 03, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more

0
votes
Won't Fix

Mesh icons blends in when Selected in Search window with Light Editor th...

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Aug 14, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. In Hierarchy create Cube GameObject3. In the Inspector window > Cube (Mesh Filte... Read more

1
votes
Fixed

Errors “There are more UAVs (9) than the maximum supported (8) in Ray Tr...

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

2
votes
Fixed

Game Objects get stuck in an infinite loop when passing NavMesh surface ...

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the user’s attached project2. Enter the Play mode3. Press the "LET’S FIGHT!" button4. Click on “BASIC” bu... Read more

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