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Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
Cannot rename custom ScriptableObject asset if it has subassets
To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
SerializeReference working incorrectly when using Prefab Variant
Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more
Batching ignores flipped objects
To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera