Search Issue Tracker
Fixed
Fixed in 2021.3.11f1, 2022.2.0b8, 2023.1.0a8
Votes
4
Found in
2021.2.17f1
Issue ID
UUM-3249
Regression
No
Editor crashes when exiting the Play Mode while a certain GameObject is selected
Reproduction steps:
1. Open the repro project
2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene
3. Select the Stage GameObject in the Hierarchy window
4. Enter the Play Mode
5. Exit the Play Mode
Expected result: Play Mode is stopped
Actual result: Editor crashes
Reproducible with: 2021.2.17f1
Could not test with: 2019.4.37f1, 2020.3.31f1 (could not downgrade the project), 2022.1.0b13, 2022.2.0a8 (one of the Packages used in the Project does not support 2022.1 and above)
Stack trace:
0x00007ff746b71464 (Unity) purecall
0x00007ff746236797 (Unity) Camera::AsyncCompileSelectionShaders
0x00007ff746237731 (Unity) Camera::DoRenderSelected
0x00007ff74623803f (Unity) Camera::ExecuteCustomRenderPipeline
0x00007ff74623a953 (Unity) Camera::RenderEditorCamera
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 2021.3.11f1):
"This PR has landed in 2021.3/staging - Unity 2021.3.11f1"
https://github.cds.internal.unity3d.com/unity/unity/commit/119609cf194e4bdb6261f76c2c72022a50463680