Search Issue Tracker
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce: 1. Open the attached project "TestKitKat.zip" 2. Build and Run on Android Expected result: The app opens and load... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce: 1. Open the attached '1210225.zip' 2. Open 'SampleScene' Scene 3. Notice that 'GO_Camera_Ctrl GameObject is animat... Read more
GPU utilization increases by 20% on Meta Quest headsets when Render Grap...
Steps to reproduce: 1. Open the attached user's project "TestQuestRenderGraph.zip" 2. Navigate to Project Settings -> Graphics -> ... Read more
Parts of Cloth Mesh disappear when entering Play mode
To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
[Android] Player freezes when loading a Scene on another thread
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build and Run 3. In Player, click the gray transparen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected