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Gizmo does not update correctly when moving a Box Collider 2D and Time S...
Reproduction steps:1. Open the user’s attached Project2. Open the “Asset/SampleScene” Scene3. Click Edit > Project Settings > ... Read more
Physics error thrown when renaming HDRP material
{{Error message: }}{{[Worker0] Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event c... Read more
Render Feature causing black screen only on some iOS devices
How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more
[2D][URP] Lights produce diagonal artefacts when normal maps are set on ...
How to reproduce:1. Open the user’s attached “2DURP_Normal_Bug” project2. Open the “SampleScene” Scene3. Move around the “Light2D” G... Read more
Camera depth texture missing in the Scene View when the Rendering Path i...
Reproduction steps: Open the attached project Open the “/Assets/Bug Repro/Scene.unity” Scene Observe the Cube through the black squa... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more
[Splines] Stepping visible on splines with low falloff
h3. Description !image-2022-10-03-16-42-03-085.png|width=379,height=416!h3. Repro Steps Create a new height spline layer add a new s... Read more
Joint physics is broken when in Play Mode
Reproduction steps: Open the user’s uploaded project in Google Drive ("Bridge-Legends.zip") Open the "Assets/Content/Scenes/Metagame... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: Open the user’s attached project (“ACTk-2021.3.zip”) Make sure Project Settings > Audio > Disable Unity Au... Read more
Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: Open the user’s attached project In Hierarchy go to Menu > Song Panel Collapsed In Inspector scroll down to “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path