Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.1.0a4
2019.2.0a1
2019.2.0f1
2019.3.0a1
Issue ID
1175594
Regression
Yes
Fatal IL2CPP Linker errors are thrown when building a project with Entia Framework
How to reproduce:
1. Open the user attached project
2. Make sure that the scripting backend in Player Settings is set to IL2CPP
3. Build a project
Expected results: A project is built
Actual results: IL2CPP fatal errors are thrown
Reproducible with: 2019.1.0b8, 2019.2.1f1, 2019.3.0a12
Not reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.1.0b9, 2019.1.14f1
Additional notes:
1. In Unity versions from 2019.1.0a1 to 2019.1.0a3, a build could not be tested due to 'Unexpected Token' errors
2. Different errors may be thrown, however, they all are IL2CPP related
3. 2020.1.0a1 could not be tested due to 'Missing namespace' errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment