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votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce: 1. Create a new Project 2. Switch Platf... Read more

0
votes
Fixed

PrefabImporterEditor.cs throws a null reference exception when opened fr...

Package: Memory Profiler

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Dec 14, 2022

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Version/s: 1.0.0

Reproduction steps: 1. Download and open the project “BoatAttack” 2. Make sure that Memory Profiler is installed in Package Manage... Read more

0
votes
In Progress

Missing UI in XR Simulation for desktop Build Target

Package: Mobile AR Template

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Feb 21, 2024

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Version/s: 1.1.0, 2.0.0

*Steps to reproduce:* 1. Use Unity 2023.2 to create a new project from AR Mobile Template.  2. In Build Settings, Choose Deskt... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the tests Actual result: Tests fails. Expected result... Read more

0
votes
Fixed

Creating another Render Texture causes "assigning 3D texture to 2DArray ...

Texture

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Oct 23, 2020

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Version/s: 2020.2.0a13

Steps to reproduce: 1. Create a new empty legacy project 2. Create Render Texture and set type to 2D Array first, then type to Cube ... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more

0
votes
Fixed

[Animation] BlendTree overlaps and hides another Blendtree on adding the...

Animation

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Oct 22, 2019

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Version/s: 2019.3.0b8

BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Ste... Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more

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