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1
votes
Won't Fix

[Android OpenGLES3] lower LOD and fallback in shader do not show when on...

OpenGL

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Nov 14, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1

Reproduction steps:1. Open the attached project: “shaderlodbug.zip”2. Build and Run on an Android device3. Press the “Low”, “Medium”... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more

0
votes
Fixed

[Backport] ListView becomes unselected when scrolling with up, down, hom...

UI Toolkit Controls

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Jun 12, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

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Jul 05, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

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