Search Issue Tracker
Fixed
Fixed in 2021.3.8f1
Votes
0
Found in
2021.3.0f1
Issue ID
UUM-5443
Regression
Yes
[Backport] ListView becomes unselected when scrolling with up, down, home or end keys
Reproduction steps:
1. Open the user's attached project
2. Select "test" asset in the Project window
3. Select an item in the ListView in the Inspector window
4. Hold the down arrow key
Expected result: ListView scrolls to the last item
Actual result: ListView becomes unselected once the initially selected item is no longer visible
Reproducible with: 2021.1.0a2, 2021.2.5f1, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.1.0a1
Note:
1. Home key is fn+left, end key is fn+right on Mac
2. Scrolling back to the initially selected item with the mouse wheel will make it possible to use keys to scroll until it's out of view again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException” error appears when inserting a double character if using “SetValueWithoutNotify” on UI Toolkit’s TextField
- Particle System emission delays between particle generations when playing the simulation
- EditorUtility.DisplayDialog is not shown when Input.GetMouseButtonDown is called a second time
- Animator Enum Properties get set to 0 instead of the value specified in the Scene when the Property is animated by a State that is not playing
- [iOS] Background thread runs a few times slower when “application.targetFrameRate“ is set to 30 compared to 29 on some iOS devices
Add comment