Search Issue Tracker

0
votes
Fixed

[Linux] Player fails to call NetworkInterface.OperationalStatus property

Mono

-

Aug 23, 2023

-

Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a2

Reproduction steps:1. Open the attached “TestCrash” project2. Click File > Build Settings3. Build the project4. Launch the Player... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

-

Sep 13, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

4
votes
Fixed

[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...

iOS

-

Mar 21, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b8, 2023.2.0a5

How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more

0
votes
Fixed

UI Toolkit Panel Settings are missing labels

UI Toolkit Controls

-

Jul 25, 2023

-

Version/s: 2023.2.0a9, 2023.3.0a1

Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset)2. S... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

-

Apr 06, 2015

-

Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

-

Jul 12, 2022

-

Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

-

Sep 12, 2019

-

Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

-

Jun 09, 2019

-

Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

-

Mar 03, 2015

-

Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

-

Oct 14, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.