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0
votes
Fixed

[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...

Animation

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Nov 16, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a6

Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more

0
votes
Fixed

Graphic.Raycast is able to use Destroyed UI object, resulting in an error

uGUI

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Nov 07, 2020

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Version/s: 2020.2.0a7, 2020.2.0b10, 2021.1

Reproduction steps: 1. Open user's attached project "Test.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, click on ... Read more

0
votes
By Design

[Post Processing] Inconsistent effect with different resolutions when us...

Package: PostProcessing

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Nov 08, 2020

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Version/s: 3.0.1

Full title: Inconsistent post-processing effect on different resolutions when using Ambient Occlusion effect with Multi Scale Volume... Read more

0
votes
Fixed

GameObject with Aspect Ratio Fitter Component is anchored to the bottom ...

uGUI

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Nov 11, 2020

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Version/s: 2020.2.0a14, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "AspectRatioFitterBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more

0
votes
Fixed

SpriteAtlas v2 generated textures do not retain ordering in the build

Build Pipeline

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Nov 16, 2020

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Version/s: 2020.1

When making any changes to sprites or sprite atlas v2, the resulting generated texture atlases change their ordering in the final bu... Read more

0
votes
Fixed

LocalizedString/LocalizedAsset - Should expand when label is clicked

Package: Localization

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Nov 16, 2020

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Version/s: 0.9.0-preview

The foldout should expand when the label is clicked, not just the arrow. !image-2020-11-16-15-59-22-697.png|thumbnail! Read more

0
votes
Won't Fix

Warnings (Legacy Pdb format) on Unity 2020 when installing Bolt 1.4.13 RC4

Package: Visual Scripting

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Sep 15, 2020

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Version/s: 1.4.13

*Reproducible on:* * Platform: Windows 10 * Unity version: 2020.1.4f1 * Bolt version: 1.4.13 RC4 *Steps to Reproduce:* # Create a n... Read more

0
votes
Fixed

[WebGL] Audio stutters/distorts when played for a while

WebGL

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Nov 14, 2020

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Version/s: 2020.1.0b10, 2020.1.5f1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Listen to the played Audio fo... Read more

0
votes
Fixed

Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...

Texture

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open user-submitted project (GetPixels32Crash.zip) 2. Attach the CrashScript.cs onto any GameObject 3. Enter Pl... Read more

0
votes
Fixed

EntityQuery.IsEmpty does not respect change filters being modified in pe...

Package: Entity Component System (ECS)

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Nov 01, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the user's attached project("EntityQueryIsEmpty.zip") 2. Enter Play mode 3. Observe errors Expected resul... Read more

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