Search Issue Tracker
Fixed
Fixed in 2.3.0
Votes
0
Found in [Package]
2.3.7
Issue ID
ADDR-3846
Regression
No
Editor crashes with Error "Size overflow in allocator. UnityEditor.GenericMenu:CatchMenu (object, string[], int)" when adding Addressables report
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open Addressables Report window (Window > Asset Management > Addressables > Addressables Report)
3. Click the Plus icon and select Add Report
4. Select “buildlayout_2025.01.07.10.46.39.json”
Expected result: Addressables report is opened
Actual result: Editor crashes with Error "Size overflow in allocator. UnityEditor.GenericMenu:CatchMenu (object, string[], int)"
Reproducible with: 2.3.7 (6000.0.34f1, 6000.1.0b2)
Could not test 2.2.2 (2022.3.56f1) (Report was not opened but Editor did not crash)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
First few lines of Stacktrace:
Size overflow in allocator.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.JsonUtility:FromJsonInternal (string,object,System.Type)
UnityEngine.JsonUtility:FromJson (string,System.Type)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment