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[Addressables] Update a Previous Build fails when local-static bundles h...
How to reproduce: 1. Open user-submitted "addressables-experiments.zip" and Scenes/SampleScene scene 2. Open Window/Asset Managment/... Read more
Open Surface Lightmap is not baked properly when Generating Lighting wit...
How to reproduce: 1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene 2. In the Hierarchy, select Ford_environme... Read more
Addressable Group Templates changed and saved paths revert after re-open...
How to reproduce: 1. Open the user's attached "addressables-experiments" project 2. In the Project window select the "Packed Assets"... Read more
Titles of the packages in the Package Manager are truncated
How to reproduce: 1. Set the Scaling in the OS Display settings to 225% 2. Open any project 3. Open Window > Package Manager 4. Obs... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing a black and white ...
How to reproduce: 1. Create a new project 2. Import (Assets -> Import New Asset) the attached MP4 file ('RPReplay_Final1577253701.MP... Read more
Copying Array Size field is blocked via the context menu until a differe...
How to reproduce issue #1: 1. Open the attached project 2. In the SampleScene's Hierarchy select the "1" object 3. Try to copy the "... Read more
[VFXGraph] Add Color node color preview continues showing the color sele...
How to reproduce: 1. Open the attached "VFXGraphColorPicker" project 2. Open the "new VFX" window by double-clicking on the "new VFX... Read more
Context menu copying and cutting is allowed for different value fields w...
How to reproduce 1. Open the attached project 2. In the SampleScene's Hierarchy select the "1" and "2" objects 3. Copy one of the "T... Read more
Crash on UNITY_png_write_row when entering Play Mode
Reproduction steps: 1. Open user's attached project 2. Open scene "World" 3. Enter Play Mode -- observe crash Reproducible with: 20... Read more
UI component's reference gets copied when copying it to another GameObject
How to reproduce: 1. Create a new project 2. Create 2 buttons in the scene 3. Remove Button component in the second Button 4. Copy... Read more
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