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0
votes
Fixed

Bolt documentation - Purchase it on the Unity Asset Store needs to be re...

Package: Visual Scripting

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Aug 03, 2020

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Version/s: 1.4.13

Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more

1
votes
By Design

Could not load connection between 'value' warnings appear after updating...

Package: Visual Scripting

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Sep 21, 2020

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Version/s: 1.4.13RC7

Steps to reproduce Open this project with Unity 2020.2.0b2 Notice issue >> Numerous warnings... {code:java}// Failed to define... Read more

0
votes
Postponed

text mesh generation is limited to 64k vertices!

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.1

Original Issue - Unity Bug----When I select the game object that has all my bolt graph work i get "text mesh generation is limited t... Read more

0
votes
Postponed

Can't assign Game Objects to Graph/Object Variables while in Prefab Mode

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.0f11

Original Issue - Unity Bug---- Hi, Same issue as here: [https://support.ludiq.io/communities/5/topics/2481-object-variables-are-not-... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

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Oct 29, 2020

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Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

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Nov 23, 2020

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Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

0
votes
Fixed

The UnityDownloadAssistant no longer asks for the install path on Windows

Installer

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Nov 23, 2020

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Version/s: 2020.2, 2021.1

The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more

0
votes
Fixed

Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...

Mono

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Nov 03, 2020

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Version/s: 2020.2, 2020.2.0b9

How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more

1
votes
Postponed

[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering -&gt... Read more

0
votes
Fixed

[UI] Animation transition preview playback marker cannot be moved when t...

Animation

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Oct 15, 2020

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Version/s: 2018.4, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more

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