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4
votes
Fixed

Cursor not locked within game window bounds when using CursorLockMode.Co...

Input

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Dec 15, 2017

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Version/s: 2017.2.0f3, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open "ConfinedMouseRepro" project 2. Build for standalone (make sure that "Default" scene is included) 3. Run b... Read more

0
votes
Fixed

[Deployment Management] Changing Gamma color space to linear throws "Ass...

Deployment Management

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Dec 15, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

Changing Gamma color space to linear throws "Assertion Failed" Exception Steps To Reproduce: - Go to Edit->Project Setting->Playe... Read more

6
votes
Fixed

Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...

Universal Windows Platform

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Dec 08, 2017

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Version/s: 2017.2.0p4

Steps to reproduce: 1. Download case_976768-simple-repro.zip 2. Open the project in Unity 3. Switch platform to UWP, .NET scripting ... Read more

1
votes
Duplicate

[Android] Application built in batchmode generates OPENGL NATIVE PLUG-IN...

Android

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Dec 11, 2017

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Version/s: 2017.2.0p4

To reproduce: 1. Download attached "VideoAssert.zip" project. 2. Go to project location on your machine and delete "Library" folder... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Open attached project 2. Enter playmode and open the profiler 3. Inspect Draw Calls in profilers 'Rendering' ta... Read more

0
votes
Fixed

Resetting clips in timeline sets all values to 0

Timeline

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Dec 14, 2017

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Version/s: 2018.1.0b1

To reproduce: 1. Open timeline 2. Add Animation or Audio clip to timeline 3. Click on clip 4. Right-click on Animation/Audio clip I... Read more

0
votes
Fixed

Kinematic rigidbody collisions are not updated when it is instantiated a...

Physics

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Dec 14, 2017

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Version/s: 2017.2.0a4, 2017.2.0f3

Steps to reproduce: 1. Open user's attached project 2. Open scene "Runtime (Bug)" scene 3. Play the scene Expected result: Falling ... Read more

0
votes
Duplicate

[Audio Mixer] Crash on play when duplicated audio group is assigned to a...

Audio

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Dec 15, 2017

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Version/s: 2018.1.0a1, 2018.1.0b1

When the user duplicates an audio group, the audio group is created outside the audio mixer. If the audio mixer is removed from the ... Read more

0
votes
Fixed

Editor crashes on WalkTypeTree after removing any component while in Ani...

Animation

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Dec 15, 2017

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Version/s: 2017.1.0a1, 2017.2.0f3

Steps to reproduce: 1. Open attached “CrashRepro.zip” Unity project 2. Open “Test” scene 3. Select “GameObject” object in Hierarchy ... Read more

0
votes
Won't Fix

Text letters are drawn on each other when using bold style a specific 'k...

IMGUI

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Dec 15, 2017

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Version/s: 2017.2.0p2

To reproduce: 1. Open project 2. Open 'BugScene' Expected: 'Right bold' and 'Wrong bold' texts should look similar Actual: 'Wrong b... Read more

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