Search Issue Tracker
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce: 1. Open the user's attached "New Unity Project (11).zip" project 2. Go to Testing -> Create Shader 3. Right-click ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro: 1. Creat... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce: 1. Open the attached "resources-load-slow.zip" Project 2. Build it on the trunk and run It on an android device 3.... Read more
Prefabs' icons are blank after creating a new High Definition RP project
How to reproduce it: 1. Create a new High Definition RP project 2. In the Project Window select the 'Assets' folder 3. In the Projec... Read more
Editor closes and doesn't open up again when trying to load a Layout wit...
How to reproduce: 1. Open the user's attached project("UnityXRLegacy.zip") 2. Click the Layout selection UI in the top right corner ... Read more
Image artifact appears between the Reference resolution and Screen resol...
How to reproduce: 1. Open the user's attached "BugPixelPerfect" project 2. Change the Game View resolution to 1080x1080 3. Make sure... Read more
[Addressables] Update a Previous Build fails when local-static bundles h...
How to reproduce: 1. Open user-submitted "addressables-experiments.zip" and Scenes/SampleScene scene 2. Open Window/Asset Managment/... Read more
Open Surface Lightmap is not baked properly when Generating Lighting wit...
How to reproduce: 1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene 2. In the Hierarchy, select Ford_environme... Read more
Addressable Group Templates changed and saved paths revert after re-open...
How to reproduce: 1. Open the user's attached "addressables-experiments" project 2. In the Project window select the "Packed Assets"... Read more
Titles of the packages in the Package Manager are truncated
How to reproduce: 1. Set the Scaling in the OS Display settings to 225% 2. Open any project 3. Open Window > Package Manager 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
- [tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and ARM64 architectures)
- Context menus open on a different monitor when there are three monitors used
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project