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[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Redundant empty space on tooltip for 'Cast Shadows' option for Additiona...
Steps to reproduce: Open a Unity URP Project Create a new URP Asset via Create > Rendering > URP Asset (with Universal Rendere... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more
Text in Connect window is too small and very hard to read
See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more
[Quest] Interactable moves further away or closer depending on the turni...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left