Search Issue Tracker

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

-

Sep 12, 2019

-

Version/s: 6.7.1

How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

-

Oct 23, 2019

-

Version/s: 6.9.1-preview

How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more

0
votes
Fixed

[Properties] Property Search doesn't work with properties with the same ...

--

-

Jan 22, 2024

-

Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more

1
votes
Fixed

Button in the UI Toolkit Samples window doesn’t change the color when be...

--

-

Nov 18, 2022

-

Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19

How to reproduce: 1. Open the user’s attached project 2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab 3. Pres... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Active

Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...

Package: Memory Profiler

-

Feb 02, 2024

-

Version/s: 1.1.0

Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

-

Aug 25, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.