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0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

[Android] Depth Texture is flickering on Adreno device when Graphics API...

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Aug 05, 2024

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Version/s: 2022.3.40f1

Steps to reproduce:1. Open the “TestSampleProject” project2. Build And Run the project on the device3. Swipe down from the top of yo... Read more

0
votes
Won't Fix

[iOS] iPhone 13 Pro framerate drops after rotating the device

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Jun 21, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Download and open the attached "ProMotion iOS Bug.zip" project2. Build the project for iOS3. Set "GPU Frame Ca... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Active

[Win] Scene View Overlay's Tooltip is flickering when moved over the Sce...

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Jul 31, 2025

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Version/s: 2022.3.64f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 2D template Click and drag an Overlay in the Scene View over the ... Read more

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