Search Issue Tracker
Fixed in 2021.3.14f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a17
Votes
0
Found in
2020.3.35f1
2021.3.6f1
2022.1.8f1
2022.2.0b1
2023.1.0a4
Issue ID
UUM-7112
Regression
No
[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called
Reproduction steps:
1. Open the attached Project
2. Build and Run for WebGL
3. Click "Test" Button
4. Observe browser console
Expected results: There are no errors
Actual results: "glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER" error is thrown
Reproducible with: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment