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Coroutine are advanced each time the editor updates when play mode in pa...
How to reproduce:1. Download attached project file and open "Main" Scene2. Enter play mode (Notice the console log for every frame)3... Read more
EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" to display the SomeMo... Read more
Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" in order to display i... Read more
Assertions always throw exceptions when debugging scripts and ignore the...
How to reproduce:1. Download attached project file and open "Main" Scene2. Select the GameObject named "GameObject" in order to disp... Read more
Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...
How to reproduce:1. Open the attached project and "Repro" scene2. Open Timeline window and select "A" GameObject in Hierachy, notice... Read more
[Trails] Issues when killing off or resurrecting particles with trails v...
Repro steps:1. Open Scene1 from the attached project.2. Press Play and observe the particles and their trails in the scene view3. Se... Read more
AssetModificationProcessor is not notified when an asset is duplicated
Steps to reproduce:1. Open user attached project2. Create any type of asset (a Material for instance) in the assets3. Notice the con... Read more
Component can be Moved Down in inspector, when it is already at the bott...
To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more
[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...
Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene;2. Build and run the scene under Vulkan graphic... Read more
[Regression] Assertion 'end - sample == size || size == -1' is shown aft...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Go to File -> Build Settings;3. Check 'Developmen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch