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0
votes
By Design

Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more

0
votes
By Design

[URP][Android] Graphics memory loads appear each time before rendering t...

URP Features

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "UI-Perfomance.zip" 2. Build for Android (refer to the additional configurat... Read more

0
votes
By Design

OnEnable and OnDisable are called when minimizing the custom Editor window

Window management

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Mar 04, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "1167530-MaximizingWindow.zip" project 2. Open the "TestWindow" window (Window -> My... Read more

2
votes
Active

Unity is not launching from the Hub when having an unstable internet con...

Package: HUBX

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Mar 07, 2022

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Version/s: 3.0.1-Hotfix

How to reproduce: 1. Open Unity Hub 2. Run any project Expected result: The Project launches Actual result: Unity's icon appears fo... Read more

0
votes
Fixed

Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...

DirectX11

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Dec 17, 2021

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Version/s: 2019.4, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more

1
votes
Won't Fix

Memory leak when instantiating and destroying GameObjects with a collider

Physics

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Mar 07, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "ColliderMemLeak.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Click "Sta... Read more

0
votes
Active

Inconsistent BURST test results when repeating tests

Package: Burst

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Jan 19, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "repro.zip" project 2. Go to "Window" > "General" > "Test Runner" 3. Double cl... Read more

1
votes
By Design

[Remote Config] ConfigOrigin.Cached switch case is not used when the Int...

Package: Remote Config

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Jan 18, 2022

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Version/s: 3.0.0-pre.11

Reproduction steps: 1. Open project "RemoteConfigBug" 2. Open Scenes > SampleScene 3. Open Remote Config Window 4. Add a setting wit... Read more

0
votes
Fixed

Removed missing script component is registered as unused override

Scene Management

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Mar 08, 2022

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Version/s: 2022.2.0a8

Steps: 1. Create a new project 2. Add GameObject and assign any script to it 3. Convert to prefab 4. Delete script from Project Brow... Read more

0
votes
Fixed

RectMask2D hides all content when parented from other display to first d...

uGUI

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Jan 17, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Multimonitor.zip" 2. Open Assets/Scenes/MultiDisplayErrors.unity 3. Enter Play Mode ... Read more