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0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Won't Fix

[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...

Android

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

[HDRP] The Game view flickers when interacting with the Editor UI and a ...

HD RP

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Oct 21, 2022

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Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more

1
votes
Fixed

SerializeReference working incorrectly when using Prefab Variant

Serialization

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

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