Search Issue Tracker

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

-

Jul 12, 2019

-

Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

-

Dec 30, 2015

-

Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged down and released when blue line...

-

Aug 01, 2022

-

Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

-

Dec 03, 2019

-

Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
In Progress

[Linux] "Add Component" menu goes under the screen when the menu extends...

-

Nov 18, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create and open a new 3D sample project2. Select Main Camera GameObject3. In the Inspector view, fill it with co... Read more

0
votes
Fixed

Context menu actions (Collapse All, Expand All, Enable All, Disable All,...

-

Sep 01, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a new URP/HDRP project In Hierarchy, create a GameObject → Volume → Box Volume (etc) In the Volume compon... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

-

Jan 06, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

-

Nov 18, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

-

Oct 08, 2019

-

Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
By Design

GameObject cannot be resized with Scale Tool when axis scale is 0

-

Sep 02, 2025

-

Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Create a project2. Create a Cube GameObject (GameObject > 3D Object > Cube)3. Set one of the axis Scale ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.