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Fixed in 1.0.0-preview.2
Votes
0
Found in [Package]
1.0-preview
Issue ID
1189867
Regression
No
[Input System] Action with no bindings in one scheme remains disabled in other schemes
1. Create an .inputactions asset and add an action map to it.
2. Add a control scheme for keyboard&mouse and a control scheme for gamepad.
3. Bind the action that was implicitly added in step 1 to buttonSouth on the gamepad.
4. Create a new GO and add a PlayerInput component to it.
5. Link the action asset to it.
6. Set its default control scheme to keyboard&mouse.
7. Go input play mode.
8. Plug in a gamepad (in case you haven't done so already)
9. Press buttonSouth on the gamepad.
In the input debugger, the control scheme should now have changed to the gamepad but the action that is bound to the A button is not enabled.
Expected: the action should be enabled and respond to input.
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