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0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more

0
votes
Fixed

Can't interact with the UI when the "Input System UI Input Module" and "...

Package: Input System

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Sep 26, 2019

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Version/s: preview - 0.2.10, preview - 1.0.0

How to reproduce: 1. Open the attached project ("case_1187185-Project.zip") 2. Open the SampleScene in the Scenes folder 3. Enter th... Read more

0
votes
Fixed

"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: * Create a project using the "Test Track" template; * Start the "Vehicle Sample" Tutorial; * Proceed to the s... Read more

0
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...

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Feb 20, 2024

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Version/s: 2022.3.17f1, 2023.1.14f1

A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more

0
votes
Active

Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...

Package: Memory Profiler

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Feb 02, 2024

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more

2
votes
Fixed

[URP] Graphics.DrawMeshInstanced does not render an instance

Graphics - LowLevel

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Oct 18, 2020

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Version/s: 2020.1.7f1, 2020.2.0a14, 2021.1

How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

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Jun 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more

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